AI Insights · Timothy · July 2024
Top 5 Mech Games in Brazil Q2 2024: Unified Platform Performance
In Q2 2024, the top 5 mech games in Brazil showed varied performance in terms of downloads, revenue, and active users. Discover how each game fared this quarter.
In Q2 2024, Brazil's top mech games on a unified platform exhibited diverse trends in downloads, revenue, and weekly active users. Here's a closer look at how each of the top 5 games performed this quarter.
War Robots Multiplayer Battles from MY.GAMES B.V. saw a mix of fluctuations in its metrics. Revenue peaked at around $29K in the week of April 8 but later varied, settling at approximately $21K in the final week of June. Downloads showed a notable increase in the week of June 10, reaching about 33K, although it dipped to 20K by the end of the quarter. Weekly active users started at 210K in early April but saw a slight decline to 183K by late June.
Mech Arena - Shooting Game from Plarium Global Ltd experienced stable revenue, peaking at around $5.1K in mid-June. Downloads were highest in early April with approximately 9K, but decreased to around 4K by the end of June. Weekly active users started at 102K, saw a dip to 67K mid-quarter, and ended at 74K.
Transformers: Earth Wars by Space Ape Ltd had modest revenue, starting at $1.3K in early April and dipping to around $935 by the end of June. Downloads were highest in late April with about 2.3K and remained relatively stable. Active users peaked at nearly 8.7K in late April but settled around 6.4K by the end of June.
Wing Fighter from MINIGAME ENTERTAINMENT LIMITED showed significant growth. Revenue steadily increased, peaking at approximately $931 in the final week of June. Downloads also saw a sharp rise, reaching 7.1K in mid-June. Weekly active users grew consistently, reaching around 14K by mid-June before dropping to 9.3K at the end of the quarter.
Super Mecha Champions from NetEase Games had minimal activity, with revenue peaking at $805 in early May. Downloads were negligible throughout the quarter, and active users were similarly low, peaking at 48 in late April.
These insights come from Sensor Tower, where more detailed information on app performance can be found.